GET UP!

Gamification as an Educational Tool for Upper schools on Parks and environment

Programme and call for proposals

Erasmus +, KA2 (Cooperation for Innovation and Exchange of Good Practices, Strategic Partnerships for Digital Education Readiness)  – extra call for proposals 2020 in response to Covid-19

Brief description

The project aims to support students and teachers in upper secondary schools in acquiring and developing basic skills and key competences related to biodiversity protection, sustainability and environmental issues, through the collective design of a video game simulating the management of a nature park, contributing to digital education.

InEuropa srl is partner.

Objectives
• to increase the competence and awareness on environmental issues in upper secondary school students, who are about to enter the world of work, by stimulating their interest in this topic (by improving their knowledge of problems and issues related to nature conservation and, consequently, to local and global environmental challenges) using the language and modalities of the new media;

  • to increase the skills of upper secondary school students in problem solving, ICT use and digital literacy, through the use of gamification in school education, applied to environmental lessons;
  • to encourage open and innovative education with an emphasis on digital tools applied to a specific topic (functioning of natural parks, protection of biodiversity and sustainable development), which represents a significant social and educational value of European cultural heritage, with strong connections to the creation of future new jobs.

Activities

The Nature Parks that will be involved in the educational project are:

  • Regional Park Cento Laghi – Italy
  • Regional Park Sierra de Espadà – Spain
  • National Park Snæfellsjökull – Iceland
  • Little Carpathian Protected Landscape – Slovakia

The main project activities are:

  • Collection of information (boundaries, different degree of conservation areas, adjacent urban centres, roads, hiking trails, forest cover, protected flora and fauna present, etc.) by the 4 parks involved, for the development of the content of the educational video game;
  • Development of a video game as a digital educational tool in English, which will simulate the challenges that a nature park authority has to face in its daily work. It will also contain narrative parts, be organised in levels and contain other elements such as characters, scenarios, educational challenges related to the management of protected natural areas, etc;
  • Promotion of the video game as an educational gamification tool, by drafting a storyboard of the activity and relating the different phases and parts of the game to different aspects of gamification theory and practice;
  • Training activities for high school teachers on gamification and digital tools;
  • Training activities for project staff on the creation of the video game;
  • Field visit and experimental application of the new educational method for students;
  • Dissemination events in Italy, Iceland, Spain and Poland.

Results
The main expected results are:

  • Increase of secondary school students’ skills on environmental issues, biodiversity conservation, sustainable development, learning more directly about the complexity of a relevant element of European cultural heritage such as natural parks, through the use of a video game, achieving the goal of combining open education and innovative practices in the digital age.
  • Increase of teachers’ competences towards new educational methods related to gamification and the use of digital tools for teaching, together with a deeper involvement in environmental and nature protection issues, achieving the result of strengthening the profile of teaching professions.
  • Strengthening the professionalism of other stakeholders, such as nature parks and environmental educators, and evaluating new tools in the digital age for the promotion of cultural heritage in education.

Lead partner

Fundación de la Comunitat Valenciana para una Economía Baja en Carbón – ES

Partnership
The partnership consists of 7 actors from 5 different countries:

  • Gymnazium Karola Stura – SK
  • InEuropa srl – IT
  • INSTITUTO DE EDUCACIÓN SECUNDARIA BOTÀNIC CAVANILLES – ES
  • eco&eco Economia e Ecologia srl – IT
  • Environmental Agency of Iceland – ISL
  • DANMAR COMPUTERS SP ZOO – PL
  • Ente di Gestione per i Parchi e la Biodiversità Emilia Occidentale – IT

Duration
The project has a duration of 24 months (1 May 2021 – 30 April 2023)

Website
In progress

Total budget
The EU grant received is € 163.139,00

Funding body

European Commission – Erasmus + National Agency ES01

CULTURAL-E

Climate and cultural based design and market valuable technology solutions for Plus Energy Houses

Call and programme

Horizon2020, Innovative Actions

Ongoing project 

Brief description

CULTURAL-E aims to define modular and replicable solutions for Plus Energy Houses (PEH), taking into account climatic and cultural differences, and involving all the key actors involved in the life cycle of the building; the project intends to create comfortable, efficient and affordable interior environments.

CULTURAL-E will develop technologies and sets of customizable solutions based on specific contexts and energy demands,  as well as achieving a complete optimization of the value / cost ratio of PEHs. The design technology sets for the assembly will be produced and guided by a careful mapping of European climates, building archetypes and cultural energy habits, maximizing the share of demand covered by renewable sources (towards Ø emissions in the operational phase).

CULTURAL-E solution sets are the result of a user-based projectation process and aim to achieve and maintain the best internal environmental conditions at low cost. Homes become regenerative for the indoor and outdoor environment in the lifecycle, with minimal additional costs, thus ensuring a solid return on investment.

To increase the replicability of solutions and the adoption of a “culture-centric” design, the main market players involved in the development of PEHs are supported by dedicated tools and guidelines that will foster the development of solid and inclusive business models.

InEuropa srl supports participation in the ABITCOOP project, as a partner.

Activities

The main activities of the project are:

  • WP1 – Project Management
  • WP2 – Understanding Cultural and Climate drivers for Plus Energy Houses (PEH) Design
  • WP3 – Development of pre-engineered and user-centred technologies and exploitation plan to accelerate market uptake
  • WP4 – Definition of PEH tailored solution sets and business models
  • WP5 – Co-benefits of Plus Energy Houses (PEH)
  • WP6 – Demonstration actions of Plus Energy Houses (PEH)
  • WP7 – Communication and dissemination
  • WP8 – Ethical requirements

Expected results

Cultural-E seeks to increase market absorption of Plus Energy Houses (PEH) buildings by proposing measures to overcome certain barriers. Project outcomes include design tools, smart technologies, methodologies (e.g. for economic evaluation) and policy recommendations (to facilitate the construction of PEH).

Coordinator

EURAC – EUROPEAN ACADEMY OF BOLZANO (IT)

Partnership

  1. RMIT – ROYAL MELBOURNE INSTITUTE OF TECHNOLOGY SPAIN SL (ES)
  2. UNIVE – UNIVERSITA CA’ FOSCARI VENEZIA (IT)
  3. UNIVERSITAET STUTTGART (DE)
  4. BRUNEL UNIVERSITY LONDON  (UK)
  5. ACE – CONSEIL DES ARCHITECTES D’EUROPE (BE)
  6. NOBATEK INEF 4 (FR)
  7. SINTEF AS (AF)
  8. STEINBEIS INNOVATION GGMBH (DE)
  9. ICIE – ISTITUTO COOPERATIVO PER L’INNOVAZIONE SCRL (IT)
  10. VILOGIA SA (FR)
  11. OSLO KOMMUNE (NO)
  12. WILHELM NUSSER GMBH SYSTEMBAU (DE)
  13. ABITCOOP (IT)
  14. ADVANTIC SISTEMAS Y SERVICIOS SL (ES)
  15. VENTIVE LTD (UK)
  16. EUROFINESTRA SAS DI ECOSISTEMA SRL (IT)
  17. VORTICE ELETTROSOCIALI SPA (IT)

Duration

The project has a duration of 5 years (1 October 2019 – 30 September 2024)

Total budget 

The EU grant is €7,999,950.76 out of a total budget of €9,641,336.25.

The grant reimburses 100% of the eligible costs of beneficiaries that are non-profit legal entities, and 70% of the eligible costs of beneficiaries that are profit legal entities.

Funding agency

European Commission – Research and Innovation DG

FCHgo – Fuel Cells HydroGeneducatiOnal model for schools

Programme and call

HORIZON 2020

Topic: FCH-04-4-2018 Strengthening public acceptance and awareness of FCH-technologies by educating pupils at schools

Coordination & support

Short description

FCHgo is a European project dedicated to fostering knowledge about fuel cell and hydrogen technology by delivering an educational model for schools. The project invites pupils and their teachers alike to discover the energy of hydrogen with innovative teaching materials and along inspiring activities in classrooms and beyond.

Objectives

The project objectives are:

  • Support the teaching of hydrogen energy in schools by developing innovative materials, including stories, roleplays and games and by training, preparing and assisting teachers in the delivery of inspiring lessons about hydrogen in their classes
  • Stir pupils’ interest in renewable energy and raise awareness for our planet’s environmental challenges
  • Foster pupils’ understanding of natural principles and help them build up important STEM competencies
  • Provide the opportunity for pupils to transfer their knowledge and contest their skills in a European-wide school competition, awarding innovative hydrogen projects
  • Bring the ‘real world’ to science education through the involvement of industry stakeholders in all FCHgo activities

 

Activities

The main project activities consist of:

  • The didactic materials will be developed. The FCHgo toolkit aims at translating simple energy principles for primary schools and the opportunities of hydrogen and fuel cell technology for secondary schools into ready-to-teach materials, plays and tools for inspiring lessons.
  • In the first experimental year, FCHgo will implement and test the FCHgo toolkit in selected classrooms in project partner countries Denmark, Germany, Italy, Poland and Switzerland. The materials developed being suitable for primary and secondary schools alike, different age groups will be addressed through the FCHgo pilot classroom activities.
  • The International Award World of the future: the best FHC application will be launched in the framework of the European project FCHgo – Fuel Cells HydroGen educatiOnal model for schools  funded under Horizon 2020’s FCH GO Joint Undertaking and focusing on fuel cells and hydrogen as central elements for a sustainable energy future.
  • A national and international dialogue with potential sponsors for the use of the results and the sustainability of the programme.

 

Results

The main expected results are:

  • Test and validation of the FCHgo toolkit through local pilots.
  • Spreading knowledge about hydrogen throughout Europe through the launch of national competitions and the European Award.
  • Higher level of scientific and technical skills and involvement of the students, in particular, major knowledge about fuel cells and hydrogen in schools and beyond.
  • Wider network of local stakeholders interested in the sustainability of the program.

 

Leader

Università di Modena

 

Partnership

The partnership is made up of 6 subjects from 5 different countries:

  • UNIMORE (IT)
  • InEuropasrl (IT)
  • ZHAW (CH)
  • DTU (DK)
  • UniwersytetMikolajaKopernika (PL)
  • Steinbeis 2i GmbH (DE)

 

Period

The project lasts 24 months (1 January 2019 – 31 December 2020)

 

Total budget

The received European funding is € 502.498,75

 

Financing Corporation

European Commission, FCH Joint Undertaking

GrEAT- Green Education for Active Talents

Project number: 2017-1-IT02-KA201-036778

Programme

Erasmus +, KA2 (Cooperation for Innovation and the Exchange of Good Practices, Strategic Partnerships in the School Education Sector) – 2017 announcement

 

 Short description

The project intends to spread out knowledges about job and career opportunities offered to high school students in the “green economy” sector.

The project intends to provide students, teachers and educators with a series of high quality skills in the “green” sector through school education (educational modules and “school-to-work” exchanges): links with “green” companies, knowledge of the skills necessary to build a career in the sector, awareness of the problems and opportunities of the “green” sector.

InEuropa srl is the laeder of the project.

Objectives

  • support the exchange of good practices regarding job opportunities offered by the “green” sector and dedicated educational methodologies
  • enhance the skills of students, teachers and school placement operators relevant for job and career opportunities in the “green” sector
  • map educational and professional opportunities related to job opportunities in the “green” sector
  • connect students with the labor market in Europe, providing contacts and experiences in innovative companies in the sector of “green economy”.

 

Actions

The main activities of the project consist of:

  • Creation of teaching modules and materials related to the dissemination of “green” work. In particular, the central production consists of several short promotional videos prepared by the students, which describe successful stories and good practices by young actors in the “green” sector
  • International training for teachers and students
  • Activities in schools (supported by local actors in the “green” sector), including school exchanges
  • “School-to-work” exchange programs to connect the education sector with the employment sector of the “green economy”, creating and consolidating partnerships between these two worlds
  • University orientation programs, which will give to high school students a better knowledge of the opportunities offered by universities to prepare to work in the “green economy”
  • Preparation of final recommendations on the potential, in terms of education, work and career, of the “green” sector

 

Results

The main expected results are:

  • Achievement of better knowledge and more effective tools related to the “green economy” sector for students, teachers and other subjects of teaching. They will be more aware of career opportunities offered by the “green” employment sector in Europe and will be able to use the experience gained to promote such opportunities to future students and friends
  • Operators and companies of the “green economy” will establish strong ties with local schools, especially those with courses related to the “green” sector. These links can lead to strong interactions between schools and businesses, aimed at better cooperation between the private and public sector and the definition of educational programs that better meet the demands of an innovative sector such as the “green” sector
  • Greater awareness of concepts such as sustainability and environmental protection, which in the long term can lead to a better quality of life and career opportunities in Europe.

Leader

InEuropa srl – IT

Partnership

The partnership is composed of 5 subjects from 4 different countries:

  • Fundacion de la Comunitat Valenciana para una Economia Baja en Carbon – ES
  • Consejeria de Educacion Cultura y Deporte de la Junta de Andalucia, IES “La Laguna” – ES
  • Association 3PA – FR
  • eco&eco Economia e Ecologia srl – IT
  • Secondary School Centar za odgoj i obrazovanje – HR

 

Duration

The project lasts 24 months (2 October 2017 – 1 October 2019)

 

Website

http://www.greatgreenjobs.eu/

Budget

The European grant received is € 274,421.00

 

Financing corporation

European Commission – National Erasmus Agency + IT02

FoodTalks – Shifting eating patterns through education and training

Project number: 2019-1-DE02-KA204-006191

Programme and call

Erasmus+ KA2 – Cooperation for innovation and exchange of good practices, Strategic partnerships for adult education, call 2019

Lead partner

Agado Gesellschaft für nachhaltige Entwicklung UG (DE)

Short description

Our current food system faces global challenges. Food production is the main cause of climate change, a determining factor in deforestation and loss of biodiversity, as well as in the growing scarcity of water resources. Added to this is the fact that one third of the food produced for human consumption is wasted, while millions of people have problems with malnutrition. Among the trends with significant impact in terms of waste, there is the growing role played by meals consumed outside the home.

A more resource-efficient catering and canteen system can help increase the sustainability of modern eating styles by transforming consumer demand. Consumer choices can be influenced. The majority of the European population is in favour of reducing food waste and adopting a sustainable and healthy diet. However, adequate information and knowledge is often lacking.

The main objective of Foodtalks is therefore to put in place a strategy for changing the behaviour of the actors in the sector, which contributes to increasing sustainability in catering and canteens.

Objectives:

– develop approaches and mechanisms to accompany restaurateurs and canteen managers in changing business practices and processes to respond to contemporary challenges related to the sustainability of the food system
– develop tools that restaurateurs and canteen managers can use to conduct communication campaigns between consumers and suppliers to change food consumption patterns

Project activities

INTELLECTUAL OUTPUTS (O)

O1: Action package for informed consumers. The manual aims to provide guidelines for awareness campaigns by restaurateurs and canteen managers aimed at changing eating habits, especially with regard to meals taken away from home, for the involvement of suppliers and users of restaurants and canteens (municipal, school, university, business, hospital or retirement home, or run by non-profit organizations) to adopt more sustainable eating habits. The manual will also collect data on the effects of food production, distribution and consumption, materials and ideas, methodological indications and tools to carry out communication actions.
O2: Toolbox for restaurateurs and canteen managers. The toolbox will provide industry data and suggestions on how to make the offer of sustainable catering, the reworking of recipes and examples of strategies to approach consumers in order to promote sustainable eating styles.

LEARNING TEACHING AND TRAINING ACTIVITIES

Realization of 1 transnational training event (LTTA). The Workshop on methodologies for communication campaigns on conscious food consumption will serve to adapt the manual to the different local contexts in the countries involved and to develop tools to monitor the pilot actions that will be implemented.

MULTIPLIER EVENTS

A transnational multiplier event will be organised in Spain to disseminate and transfer the results of the project both within and outside the Global Action Plan International network.

Expected results:

– materials for communication campaigns will be developed and tested in selected canteens
– proposals for sustainable approaches for canteen and restaurant owners to be made available online through a MOOC (Massive Open Online Course) training platform.

Beneficiaries

The project is aimed at restaurateurs and canteen managers and their staff, as well as initiatives and associations working in the field of sustainable food and proposes solutions for a greener catering system involving suppliers and consumers.

Partners

– Legacy17 (Sweden)
– ASOCIACION PLAN DE ACCION GLOBAL PARA LA TIERRA GAP ESPANA (Spain)
– InEuropa srl (Italy)
– Global Action Plan Ltd. (Ireland)
– Stichting Global Action Plan Nederland (Netherlands)
– Framtiden i våre hender (Norway)

Duration
The project has a duration of 24 months (from 01/10/2019 to 30/09/2021).

Project contribution

The project has a total cost of 294,347.00 euros.

FAct! Food Actions! is a project founded by EU within the Erasmus+ Programme. It’s a participatory learning program that empowers households to have more sustainable food habits.

The FAct! Program aims to address these issues and to provide tools for individuals and households dissatisfied with their own eating habits and willing to learn how they can combat food problems. Interested households from Germany, Hungary, Italy, Spain and Sweden are invited to take experimental action for a healthy and sustainable food cycle.